Oh crap....Dark Madder is P.O'ed!

Friday, August 13, 2010

Warpforce Saga- Mission #4 "Eternal Darkness" Guide

Warpforce Saga- Mission #4 “Eternal Darkness”

Required: Level 15

Useful: Pay attention to the past missions you’ve done….or just use this guide.

Ok, so this is my second Warpforce Saga mission, which you can access by talking to Queen Pra’Mithia in The Bridge. Ok, so the questions are these:

1. What is the name of the robot duplicate that Zorbak the Moglin put on board the LSS Alteon?
And the correct answer is “Zorboz”

2. On what planet did you first see the Hand of Creation?
And the right thing to say is “Protus”

3. Who actually gave the Hand of Creation to you for safekeeping?
And the answer is “Queen Pra’Mithia”

After this quiz, you’ll be able to buy the Warshovel, a strong Earth weapon. Oddly enough, you don’t do any fighting in this mission, even though the LSS Alteon gets attacked at the end of the mission. Oh well, that probably happens in the next mission. Hope you enjoyed this Warpforce mission guide, more coming soon!

Rewards

You can buy a strong Earthen weapon, called the Warshovel.

Thursday, August 12, 2010

Warpforce Saga- Mission #3 "Hand of Creation" Guide

Warpforce Saga- Mission #3 “Hand of Creation”

Required: Level 10

Useful: Energy or Ice weapon. An Energy Gauntlet is recommended.

Hey guys, I decided to take a break from the Special Mission Force guides because there’s currently only one more mission for them, and I’m not high enough level to do it yet. So, I’m gonna be making guides for the Warpforce Saga, which is available by talking to Queen Pra’Mitha in The Bridge. You might have noticed I skipped the first two missions, which I have good reasons for. The first mission, you’ve already done it. It’s basically just replaying what happened when you first started Warpforce. And the second mission, you don’t even need a guide, because it’s all dialogue and no fighting. So, I’m just gonna skip to the third mission.

So, after the Network attack, you’ll be given the choice of fighting alongside a Protean, or by yourself. Definitely take the Protean, as he helps a lot. The first idiot to get in your way is an Exo Krillscout (level 10), which should be easy to defeat if you have an Energy or Ice weapon handy. After the Krillscout, you’ll take on an Exo Clawtrooper (level 15), which is weak against the same elements as the Krillscout. After the Clawtrooper, there’s another annoying little Krillscout. But, on the bright side, you’ll get a full heal after the first two battles. And then, you’ll fight another Clawtrooper. After you defeat them, you’ll be taken to a shop where you can buy the Hand of Creation, a powerful Light Gauntlet. I’ll have some more guides coming soon, so check back daily for more Warpforce tips, tricks, news, and guides.

Rewards

You can buy the Hand of Creation, a strong Light Gauntlet.

You get 154 XP and 46 Gold from fighting the Exos.

Wednesday, August 11, 2010

Special Missions Force- Mission #4 "Research Facility" Guide

Special Mission Force- Mission #4 “Research Facility”

Required: Level 15

Useful: A good Wind or Water weapon/skill/tech would be useful. Also, bring as many potions as possible.

Head down to the Hanger Deck and talk to General Stormfront, and select the “Research Facility” Mission. The first enemy you’ll fight is a Defiler Sentry (level 16) which is a Fire based enemy, so Ice or Wind work good against it. After you send the Sentry to the scrap yard, you’ll fight a Gathoran (level 14) which is mostly weak against Water, but it doesn’t like Light or Darkness either. If you can, try and survive those two battles without using one of your precious healing potions, because after you defeat them both, you get a full heal before continuing the Mission. You’ll take a small amount of damage during a cut scene, but don’t worry; it doesn’t actually affect you because you heal right before you go into battle. What do you battle against? Our old pal from the very first mission, the Nechron Scoutship (level 11). The Scoutship is weak against Light, Earth, and Energy, so it shouldn’t be that hard to take him (or her) down. After that relatively easy battle, you’ll fight some weird robot called K1773R (level 19). He is weak against Water, Earth, Light, and Darkness. It’s a tough battle, but you should get through it fine. Of course, you get to heal before the real boss battle starts ;) The big bad boss is Doc Crader (level 15) who is weak against Fire, and is sorta weak against Water and Wind. After you beat the Doc, you’ll find out the horrific events that happened on the moon base of Alpha Phi. Hope you liked this Warpforce guide, and if you want me to make a guide for a specific mission, just leave a comment below. Alright, take it easy guys.

Rewards
You will get 204 XP and 63 Gold.

You can spend some of that Gold on getting the Cybertech Battlesuit, which has absolutely no weaknesses, so I highly recommend picking it up.

Tuesday, August 10, 2010

Special Missions Force- Mission #3 "Jailbreak" Guide

Special Missions Force- Mission #3 “Jailbreak”

Required: Level 10

Useful: A strong Light weapon, and a couple of potions, though they’re not necessary.

After all the dialogue, you will fight some Noctherezza (level 10) which can’t stand Light, but if you don’t have a light weapon, an Ice, Wind, or Water weapon will do. Next, I ran into an Alien Zard (level 12), which is weak against Water and Ice. After the Alien Zard, I encountered a Jerroto (level 10) which is a really big push-over, at least in my case. Hit him with Darkness, Wind, Fire, or Ice, and he’ll go down without a problem. After these 4 battles, you’ll get a break and your guy will heal automatically. After the cut scene, you’ll face a Dark Noctherezza (level 15) which is obviously weak against Light, but will also succumb to Fire weapons. Once you defeat the Dark Noctherezza, you’ll be given the option to buy a new Tech/Skill called Artillery. It’s an ok Fire Skill, but I don’t recommend buying it if you’re above level 20. The lowest level one is level 10 and it costs 36 Gold. And that my friends, is the end of the mission.

Rewards
Your Special Mission Force ranking will become Sergeant, the same rank as your pal Lucky.

You should get a grand total of 154 XP and 67 Gold. And if you choose to, you might get the Fire powered Artillery skill.

Monday, August 9, 2010

Special Missions Force- Mission #2 "Peace Offering" Guide

Special Missions Force- Mission #2 “Peace Offering”

Required: Level 5

Useful: Ice, Earth, and Darkness Weapons. Also, full potions (4)

This is the second mission that is available in the Hanger Deck, and you need to be level 5 to accept it. Once you’re on the planet, you’ll be able to choose whether to visit the urban Junas, or the more nature-eske Shalen. If you choose to visit the Junas first, keep reading. If you go to the Shalen first, skip the paragraph, and go to the next one. Junas: You will have to face 2 Shalen Spearmen (level 15). Shalen Spearmen are weak against Ice and Darkness, so try and keep one of those type weapons handy. You will also fight a Glittering Gnil, (level 15 also) who is weak against Darkness and Earth. Afterwards, you will fight some of the Network, such as a Protean (level 20), who is weak against Darkness and Ice. Or, you might face a Big Gray (level 10) who is weak against Light and Ice. Possibly, you might fight a Malzar (level 23), which is weak against, well, nothing. Just attack the Malzar with your best weapon that he’s not strong against. You’ll fight a total of 5 battles against the Network, so I recommend bringing full potions.


Shalen: You will fight three Junas enemies, which most likely will be Junas Soldiers (level 15), which are weak against Darkness and Ice. There are also Junas Axe Soldiers (level 15) who have the same weaknesses as normal Junas Soldiers. You’ll only have to fight three Junas enemies, which isn’t that hard. It’s what comes next that’s tough. Afterwards, you will fight some of the Network, such as a Protean (level 20), who is weak against Darkness and Ice. Or, you might face a Big Gray (level 10) who is weak against Light and Ice. Possibly, you might fight a Malzar (level 23), which is weak against, well, nothing. Just attack the Malzar with your best weapon that he’s not strong against. You’ll fight a total of 5 battles against the Network, so I recommend bringing full potions.

Rewards
Your rank in the Special Missions Force will go up one, to Corporal.

If you had the same exact battles as me, you’ll have gotten 334 total XP, and 106 Gold. But, chances are you want have the same exact battles as me, but count on getting a good amount of XP and Gold. Due to the amount of battles, redoing this quest may be a good idea. Especially since you get to choose a guest to help you in battle (I recommend The Queen).

Sunday, August 8, 2010

Special Missions Force- Mission #1 "Moon Base" Guide

Special Missions Force- Mission #1 “Moon Base”

Required: Nothing

Useful: A good Light weapon, but Earth or Energy weapons would work as well.

To start the mission, go to the Hanger Deck and talk to General Stormfront. Select Missions, and then choose Moon Base. This is a good starting point, since there’s no minimum level required. I’m going to skip the story parts, but if you want me to include the story parts in my later posts, just comment down below. After all the dialogue, you fight 4 Nechron Scoutships (Level 11). Don’t worry, you face them one at a time, and you heal every once in awhile. The Scoutships are weak against Light, Earth, and Energy, so make sure you have at least one of those type weapons before you battle. After you beat them, that’s basically the end of the mission.

Rewards
36 XP per Scoutship (144 Total)
12 Gold per Scoutship (48 Total)
Your rank in the Special Missions Force goes up one level, to Private.

Saturday, July 31, 2010

Don't Forget to Upgrade Your Stats!

This post is basically a re-post of my Stat reminder on my Battle On blog. But, althought their similar, I thought it'd be worth doing it again. When you start up the game, go to the VR Deck, right below the Sick Bay. Select the option "Train!" Now you can train your stats, which affect different parts of your gameplay. For example, if you train your Strength, it increases your Melee Damage and gives it better accuracy. And if you train your Intellect, your Tech and Skill damage and accuracy goes up. But, there are 7 Stats, and you only get 5 training points per level, so choose wisely. Once your done reading through the benefits of each Stat, choose which one you want to train and commence the battle. The battle is fairly hard, as Tronzor is always 5 points ahead of you in each stat and he has no weaknesses. But, if you win, the rewards are great. Note: If you do win, you need to pay a certain amount of either Tokens or Gold. I prefer Gold, since their easier to acquire. Some of you want to know what my playstyle is, so I figured now is a good time to tell you since Stats affect your playstyle alot. My guy is essentially a Tank- somebody who can take tons of damage without dying, while dealing out lots of Melee damage. So, if you want to be a Tank, stack your Stats on Strength, Endurance, and Dexterity. Why Dexterity? So you always hit and never miss them, because missing a crucial attack is one the most frustrating thing I've ever experienced in a video game. Alright, that's all for now, Peace!